Creating a Lucky Draw
The process is the same as creating an FCFS Quest. First find the entry point, then select Lucky Draw.

Setting Draw Conditions
Lucky Draw supports two draw methods:
- Scheduled Draw The draw occurs automatically when the Quest ends.
You can set Minimum Participants to ensure the draw only happens when enough users complete the task.
- Full Capacity Draw The draw triggers immediately when participant count reaches your target.
If the Quest ends without reaching the required participants, no draw occurs.

Setting Rewards
Reward options include:
- Single Prize Amount: Reward value
- Reward Quantities: Number of winners

The system treats the first reward as 1st prize, the second as 2nd prize, etc. Set Reward Quantities to determine how many users can win each prize level.
Winning Probability
By default, the system calculates winning probability based on each participant's Boost score. Higher Boost means better odds.
Users can increase their Boost by inviting friends, creating viral growth.

Rank-Based Drawing
To better motivate users to earn Boost, check "Guaranteed Win for 1st place" to enable rank-based drawing. This ensures top Boost users win corresponding prizes.
Example prize setup:
- 1st prize: 2 winners
- 2nd prize: 4 winners
- 3rd prize: 4 winners
Boost ranking results:
- Rank 1-2: Guaranteed 1st prize
- Rank 3-6: Guaranteed 2nd prize
- Rank 7-10: Guaranteed 3rd prize

Participation Prize
In rank-based mode, lower-ranked users may lose motivation if they don't win. You can set participation prizes so all completing users have a chance to win.

Other Settings
Other settings match FCFS Quest creation and won't be repeated here.